High quality audio technology has been pretty much completely commoditized yet this upsets many hardcore audiophiles. This has been argued in audiophile communities for literally 2 decades, and time and time again, people fail to distinguish even moderate bitrate MP3 from lossless. 256 kbps AAC.įoobar2000 has a built in ABX test you can try yourself. I was honestly surprised to find the article comparing "sound quality." Just because a service offers, say, lossless, doesn't mean it sounds better than e.g. That means double blind tests that are volume matched, etc. I don't know about the rate of 128 kbps specifically for Opus, but in general, all the steaming services are about of equal sound quality, at least if they let you select bitrate.Īnyone saying "this service sounds better than that one" needs to put forth actual test results for that claim to have any weight. If you have a lot of music that isn't available on Spotify/iTunes which you like to listen to - its a huge advantage that you don't need to store copies on each device.Ĭlick to expand.This shouldn't be downvoted. The big advantage for Apple Music really is the personal music integration/upload - which allows incorporating artists and music that isn't published on major music platforms. Spotify even allows playback to be switched from an iPhone onto a 'smart speaker' via the UI on the PC/Mac. iPhone) to handle the actual playback and all the power drain that entails, wheras Spotify compatible devices will do that themselves, allowing the previous device to be switched off entirely if so desired. Similarily, Apple Music playback on external speakers still requires the host device (i.e. Still on the Apple integration point, its somewhat disingenous considering a Mac cannot control the playback of an iPhone when using Apple Music, but an Xbox can control the playback of an Apple Watch when using Spotify. If you are solely using Apple Devices, the above at least aren't problems. ITunes is rather notorious for not integrating correctly with media keys on Windows (and the only media app I know of that doesn't). Claiming that Apple Music works on anything but Apple devices is a stretch - particularly when you then disregard that the Apple Music webplayer has some longstanding power-virus issues (its still to date the only webapp I've ever seen use over 40% of the GPU power of a GTX 1080).
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